Name: {Zerstören}
Health Deduction: -6
TP Required: -3
Level Requirement: 1
Description: Yuko unleashes a fast combo of 3 straights, 1 right hook and finishes up with an uppercut hitting the opponent a foot into the air with sheer strength. While the opponent is hit into the air she dashes behind the opponent and gives them a German suplex.
Disadvantages: ► It is a close range attack
► Can be avoided if the opponent dodges or blocks the first hit
► May not work on opponents that are heavy set.(Meaning 200+ pounds)
► It is pure physical damage
Name: {Wütend}
Health Deduction: -4 added to attacks; Opponent attacks reduced by 4
TP Required: -6
Level Requirement: 2
Description: Yuko becomes enraged and her Second Skin thickens further reducing the threat of physical damage and allowing her to ignore attacks with knock-back as well as increases her strength and speed for 2 posts
Disadvantages: ► Even though the skin is thick it still remains non- resistant to magic damage.
►Although she "ignores" attacks they still do damage and she still loses health.
Name: {Zermalmen}
Health Deduction: -13
TP Required: -6
Level Requirement: 2
Description: Yuko chains her Zerstören with an additional combo. After delivering the German suplex she twists and lifts her opponent again delivering another German suplex the process repeating four times including the first German Suplex. After the fourth one she lifts her opponent once more and this time jumps still carrying them before smashing them to the ground back first creating a small crater where the opponent hit the ground.
Disadvantages: ► Zerstören must of connected in order to use this technique
► Its Close range
► May not work on opponents that are heavy set.(Meaning 200+ pounds)
► It is pure physical damage
Name: {Wütend Zerstören}
Health Deduction: -19
TP Required: -11
Level Requirement: 3
Description: A Zerstören combo boosted by Wütend in this combo Yuko is not only faster and stronger but also unleashes 6 straights, 3 hooks and finishes with a powerful uppercut that launches the opponent at least 3 feet into the air. She then grabs the opponent by the legs jumping into the air and then smashes them face first into the floor leaving a small crater where the opponent hit the ground
Disadvantages: ► It Requires Wütend to be used before using the tech.
► It Requires the tech to be used before Wütend's two post time limit is up.
► Its Close range
► May not work on opponents that are heavy set. (Meaning 200+ pounds)
► It is pure physical damage
Name: {Wecken}
Health Deduction: -0
TP Required: -8
Level Requirement: 1
Description: Yuko pauses for sometime and charges energy in readiness for her next attack. During the charge she can move but gains one angel wing and one demon wing which sprout from the stitches on her back. The Wings grant her flight and last for 3 turns
Disadvantages: ► By using this technique Yuko is completely open for attack As she can not move nor block because she is concentrating on charging energy
► This move is neither offensive nor defensive and has no other purpose besides supplementing some attacks.
Name: {Orkan}
Health Deduction: -15
TP Required: -8
Level Requirement: 2
Description: Using her new Wings that are also coated in her second skin,Yuko rapidly spins while they are extended creating a Demgel tornado and attacking her opponent viciously while spinning around them while simultaneously lifting them off the ground
Disadvantages: ► It can be countered easily by simply attacking her before she hits the opponent.
► It is can only be used after using Wecken and only within the three post time limit
► Its Close range damage
► May not work on opponents that are heavy set. (Meaning 200+ pounds)
► It is pure physical damage
Name: {Bohrer}
Health Deduction: -16
TP Required: -10
Level Requirement: 2
Description: While the opponent is in the air quickly flies upward in a tornado-like motion similar to Orkan. However instead of simply damaging the opponent she grabs them from around their waist still spinning and turns them upside down before hurtling down towards the ground before smashing them down head-first, her body still spinning, like a drill.
Disadvantages: ► The opponent must be airborne
► Can only be used after using Wecken and only with in the 3 post time limit
► Its Close range damage
► May not work on opponents that are heavy set. (Meaning 200+ pounds)
► It is pure physical damage
Name: {Orkan Bohrer}
Health Deduction: -14 {-22 if against something; ex: wall}
TP Required: -9
Level Requirement: 2
Description: Yuko jets forward with a flying kick her wings causing her to spin extremely fast like a drill increasing her damage and speed and damaging her opponent multiple times while slowly pushing them back. The damage is increased if she "pushes" her opponent into a wall or back into something as they will receive the full force of the attack.
Disadvantages: ► It leaves Yuko open to counter attack as most opponents would simply attack her before she attacked them
►The attack goes in a straight forward direction allowing it to be easily dodged
► Can only be used after using Wecken and only with in the 3 post time limit
► It is pure physical damage
► Its Close range damage
Name: {Brutalität}
Health Deduction: -37 {-7 to user}
TP Required: -20
Level Requirement: 4
Description: Yuko goes into a savage rampage unleashing a fast chaining combo of 100 Wütend reinforced punches,elbow strikes the final blow being a jaw shattering uppercut which sends the opponent 9 feet into the air, Yuko then uses Bohrer leaving a huge impact crater where the opponent was literally smashed head-first and drilled into the ground.
Disadvantages: ► After the move is used Yuko is severely drained an loses some of her health as compensation for the outburst
►Can only be used after using Wecken and only with in the 3 post time limit
► It Requires Wütend to be used before using the tech.
► It Requires the tech to be used before Wütend's two post time limit is up.
► Its Close range
► May not work on opponents that are heavy set. (Meaning 200+ pounds)
► It is pure physical damage
Name: {Opfer}
Health Restoration: Half of Max
TP Required: Remaining MP {But 16 needed at least}
Level Requirement: 3
Description: Yuko drains her mp in exchange for restoring half of her max health.
Disadvantages: ► She loses Mp that could of been used for other techniques
► She only recovers half of her max health.
► This technique leaves her open for attack during the post that it is used.